Tour of VSTE Island (Image by F Delventhal / CC) I first met Booklady at a gathering of Virginia educators in a virtual world. Found out later that they meet […]
combined from previous categories of opensim, secondlife, and metaverse
If Google is “Hiring Augmented-Reality Experts”, how might tools like Wikitude and Layar promote social curating of content in ways beyond the familiar? via Google Hiring Augmented-Reality Experts Amid Rumors […]
Question: What will I want to see when I wear a device like this? Google Glass wearable device(Image by Flickr user: Michael Praetorius) Short of spending $$ for an early […]
The plan for is for Deefoult to remain in original condition, to preserve all initial settings for future reference. This might inform the design of a new user activity.
The first collaborative design has officially begun with its first meeting to discuss the project. Group’s Mission: To observe the design principles and techniques of professional content creators in SecondLife™ and share that knowledge.
What if New Users could play a game right after orientation…a game that requires the use of various controls and client-viewer features? Such an activity—a kind of newbie obstacle course—could reinforce basic skills such as ctrl-alt-camming and object inspection.
I often feel stymied by lack of expertise with the skill-set needed to create high quality virtual world content; graphics, texturing, prim-torture, character animation, sound-scaping, scripting of objects, three-dimensional modeling […]
Cooper Macbeth demonstrates design sophistication that surpasses much of the virtual world educational content that I have seen.
This seemed significant; it felt like a virtual world, not just a world rendered in a browser…and we need browser based VWs if the platform is to expand its niche.
…an attempt to design another way to share content. What if you could touch a prim in one grid and learn about landmarks submitted in another? I am curious to see where this widget goes.