The “purchase” of an entire region will occur today. Ultimately, a virtual world exists as the particular electromagnetic configuration assigned to a few gadjillion magnetic grains arranged in the surface material coating a small space of a magnetic drive. Imagining what we might do next takes a lot of my magnetic grains, too.
A smaller, bite-size version of the Basic Skills Gauntlet was wedged into the 576 square meter poster plot at the conference. The configuration and components were chosen by selecting several modules that are in working order.
The Basic Skills Gauntlet (BSG) project occupies an entire skybox, and it all may seemed dis-jointed. This post is an attempt to connect the dots in the collaborative design process.
What if New Users could play a game right after orientation…a game that requires the use of various controls and client-viewer features? Such an activity—a kind of newbie obstacle course—could reinforce basic skills such as ctrl-alt-camming and object inspection.
I often feel stymied by lack of expertise with the skill-set needed to create high quality virtual world content; graphics, texturing, prim-torture, character animation, sound-scaping, scripting of objects, three-dimensional modeling […]
I like being surprised by virtual world designs, and it happened just few moments ago.
At fourteen years of age, I think I was more impressed watching custom generated mazes spool from the printer on six-foot-long perforated pages.
Rare, creative moments might be where we are closest to perfection.
I wandered the grid to see some virtual coffee shops; the first seven in the search results for “coffee” in SecondLife™, in order. All of them had coffee machines and […]
What if our virtual coffeehouse served up Internet media? Instead of beverages, what if we found links to websites and blogs; in place of caffeine, information.