Faced with a minor design challenge, this dude kept coming up short. Gladly, such things often work themselves out. The Challenge: We want students to be able select any lesson […]
I have a new bookmarking tool. Screenshot of new bookmarking tool (Click for large image with notes.) Click toolbar icon, panel opens Script grabs site title/URL/description, displays all in panel […]
Bruce Sterling in 2011. Wow. Bruce Sterling’s Layar-Sponsored AR Design Class – YouTube.
Question: What will I want to see when I wear a device like this? Google Glass wearable device(Image by Flickr user: Michael Praetorius) Short of spending $$ for an early […]
Early next year, a group of Monash University students will enter the virtual world of SecondLife™. There, they will visit a restaurant, an airport, a medical clinic and a train station; they will be required to buy tickets, read a public transit schedule, and complete many other tasks during their lessons.
Where we go with this new compass we have been given is up to us. What we do with the full region granted for this demonstration follows from our own interpretation of those same standards.
There is a fine line between providing adequate direction and totally overwhelming the user with a tedious exercise in walk-and-stop-to-read, walk-and-read, walk-and-stop-to-read.
A smaller, bite-size version of the Basic Skills Gauntlet was wedged into the 576 square meter poster plot at the conference. The configuration and components were chosen by selecting several modules that are in working order.
The Basic Skills Gauntlet (BSG) project occupies an entire skybox, and it all may seemed dis-jointed. This post is an attempt to connect the dots in the collaborative design process.
The plan for is for Deefoult to remain in original condition, to preserve all initial settings for future reference. This might inform the design of a new user activity.