Twice, recently, I have been asked what I mean when referring to virtual world designs as “interactive“. I bumped into a fine example today…
Flying about, I came upon an oddly abstract assembling of objects, finely shaped and all textured in monochrome. Look closely and you find various sit-target animations; hidden, whimsical surprises.
Apparently, this particular corner of the metaverse is a stage, custom-designed “by Kikas and Marmaduke” for a party. Very cool.
Here, we are not left to merely look upon the scene. We can interact with objects, immersing ourselves in the setting. This is what I think of when I imagine “interactive” design. Keep me clicking and you keep me coming back.
It is probably a joy to watch Alpha Auer dance.